|
2013/09/12 19:14 |
Chip Dunning |
Creature Features
The abilities listed here are all about the basic nastiness found in a number of beastly and monstrous creatures in the Dresdenverse.
Cost … |
dresdencore,
supernatural |
|
2013/09/12 20:10 |
Chip Dunning |
Faerie Magic
The abilities of the faerie focus heavily on the appearance of things. Glamours—faerie illusions — are the mode of the day, leading to the truism:… |
supernatural,
dresdencore,
magic |
|
2013/09/29 12:49 |
Chip Dunning |
Items of Power
“Items of Power” is a catch-all category for abilities that are derived not from the person himself, but from the magical equipment he brings to… |
dresdencore |
|
2013/09/16 14:29 |
Chip Dunning |
Minor Abilities
The minor supernatural abilities that exist in the world are too numerous to be categorized easily. All the same, you'll find some in the “Psyc… |
dresdencore,
extra,
supernatural |
|
2013/09/16 16:26 |
Chip Dunning |
Nevernever Powers
This category of powers is for those creatures other than Faeries that are strongly rooted in the Nevernever—like spirits and ghosts—as well … |
dresdencore,
supernatural,
extra |
|
2013/09/16 15:15 |
Chip Dunning |
Psychic Abilities
Psychic abilities seem to divide into two types — ones which are more trouble than they're worth (using the Sight can drive you mad; Cassandr… |
dresdencore,
supernatural,
extra |
|
2013/09/13 19:23 |
Chip Dunning |
Shapeshifting
Shapeshifting can happen solely in the mind, but more often it is an alteration of the body. The changed form may be greater or smaller in size t… |
dresdencore,
supernatural |
|
2015/03/20 13:52 |
Chip Dunning |
Skill List
Many of the skill changes are simply renames to the terminology used in FateCORE. A few of the skills are removed and merged with existing skills. T… |
dresdencore |
|
2013/09/14 21:30 |
Chip Dunning |
Speed
When it comes right down to it in the battle between mankind and creatures of darkness, the creatures have the upper hand when it comes to physical capab… |
dresdencore,
supernatural |
|
2013/09/13 20:29 |
Chip Dunning |
Spellcraft
Though certainly not exclusive to mankind, spellcraft is one of the few ways that mortal man can compete with the creatures of the Nevernever. True … |
dresdencore,
supernatural |
|
2013/09/14 22:44 |
Chip Dunning |
Strength
Nothing matches supernatural strength for putting a hurt on an opponent quickly and decisively. Sadly for humanity, usually that opponent is...humanit… |
dresdencore,
supernatural |
|
2013/09/29 14:25 |
Chip Dunning |
Stunts
Alertness
(Skill & Trappings, page 121)
Corner of My Eye: When successfully rolling
Alertness passively to pick up on details, gain
an additional 2 shif… |
dresdencore |
|
2013/09/12 15:47 |
Chip Dunning |
Supernatural Powers
Below is the list of supernatural powers available, most of which come from the “Dresden RPG: Your Story” book.
Master List
Note: If a li… |
dresdencore,
supernatural |
|
2013/09/13 19:51 |
Chip Dunning |
Toughness
Supernatural creatures are difficult to kill. Sometimes they’re just impossible to damage without a specialized means, like magic or a weapon made of… |
dresdencore,
supernatural |
|
2013/09/14 23:24 |
Chip Dunning |
True Faith
The power of belief is very real and very palpable in the Dresdenverse. This means that unshakable faith in a higher power — faith that the higher p… |
dresdencore,
supernatural |
|
2013/09/16 16:36 |
Chip Dunning |
Vampirism
Vampirism abilities cover the need to feed, affecting creatures that feed on blood or emotions to gain their power. Not every creature with these abi… |
dresdencore,
supernatural,
extra |