Supernatural Powers

Below is the list of supernatural powers available, most of which come from the “Dresden RPG: Your Story” book.

Note: If a line references a page number that is the page number in the “Dresden RPG: Your Story” book.

Page Category Cost Power Effects & Upgrades
162 Creature Features –1 Addictive Saliva Narcotic Saliva
162 Creature Features –1 Aquatic Can’t Drown; Easy Swimming
174 Shapeshifting –1 Beast Change Beast Form; Skill Shuffle
187 True Faith –1 Bless This House Bless This House
188 Vampirism –1 Blood Drinker Drink Blood; The Taste of Death; Blood Frenzy
162 Creature Features –2 Breath Weapon Breath Weapon
172 Psychic Abilities 0 Cassandra’s Tears Unbelievable Predictions
185 Toughness * The Catch The Catch
181 Spellcraft –2 Channeling Channeling; Item Slots
162 Creature Features –1 Claws Natural Weapons; Venomous [–2]
169 Minor Abilities –1 Cloak of Shadows See in the Dark; Melt into the Shadows
170 Nevernever Powers –1 Demesne Home Turf
175 Shapeshifting –1 Demonic Co–Pilot Demon’s Agenda
163 Creature Features –1 Diminutive Size Hard to Detect; Small is Big; Wee
172 Psychic Abilities –2 Domination Psychic Domination; Create Renfield; Master Dominator [–2]; Possession [–3]
163 Creature Features –1 Echoes of the Beast Beast Senses; Beast Trappings; Beast Friend
189 Vampirism –1 Emotional Vampire Feeding Touch; The Taste of Death; Feeding Frenzy
180 Spellcraft –3 Evocation Evocation; You Know What You Know; Specialization; Item Slots
190 Vampirism +1 Feeding Dependency Hunger is Stressful; Limited Reserves; Failure Recovery
175 Shapeshifting –1 Flesh Mask Flesh Mask; Idealized Appearance; What Lies Beneath
175 Shapeshifting –3 Gaseous Form Gaseous Transformation
169 Minor Abilities –1 Ghost Speaker See the Dead; Seen by the Dead; Speak to the Dead; Seek the Dead
166 Faerie Magic –2 Glamours Minor Veils; Seemings
166 Faerie Magic –4 Greater Glamours Veils; Seemings; True Seemings
187 True Faith –1 Guide My Hand Guide My Hand
188 True Faith –1 Holy Touch Holy Touch
164 Creature Features –2 Hulking Size Easy to Hit, Hard to Hurt; Everything is Small; Big is Scary; Easy to Detect
176 Shapeshifting +1* Human Form Regular Joe/Regular Jane; Rare or Involuntary Change [+1]
176 Shapeshifting 0 Human Guise Normal Appearance
172 Psychic Abilities –1 Incite Emotion Emotion–Touch; Additional Emotion [–1 per]; At Range [–1]; Lasting Emotion [–1]; Potent Emotion [–1]
185 Toughness –2 Inhuman Recovery Total Recovery; Fast Recovery; Vigorous; Shrug It Off
178 Speed –2 Inhuman Speed Improved Initiative; Athletic Ability; Casual Movement; Almost Too Fast To See
183 Strength –2 Inhuman Strength Improved Lifting; Bruising Strength; Superior Strength; Hammer Blows
185 Toughness –2 Inhuman Toughness Hard to Hurt; Hard to Kill
167 Items of Power * Item of Power One–Time Discount [+1 or +2]; It Is What It Is; Unbreakable; Imparted Abilities
182 Spellcraft * Lawbreaker Slippery Slope; Trouble Comes In Threes
164 Creature Features –1 Living Dead Corpse Body; Death is a Nuisance; Dude! You’re Dead!
169 Minor Abilities –1 Mana Static Hexing
169 Minor Abilities –1 Marked by Power Aegis of Respect
176 Shapeshifting * Mimic Abilities Eat Power; Mimic Stunt; Mimic Skill
177 Shapeshifting –2 Mimic Form Take Form
177 Shapeshifting * Modular Abilities Function Follows Form
186 Toughness –6 Mythic Recovery Total Recovery; Really Amazingly Fast Recovery; Indefatigable; Ha! You Call That a Hit?
178 Speed –6 Mythic Speed Super Supreme Initiative; Extra Superior Athletic Ability; Instant Movement; Like the Wind
184 Strength –6 Mythic Strength Supreme Lifting; Unstoppable Strength; Supreme Strength; Devastating Blows
186 Toughness –6 Mythic Toughness Nearly Impossible to Hurt; Nearly Impossible to Kill
165 Creature Features –1 Pack Instincts Pack Communication
186 Toughness –8 Physical Immunity Physical Immunity; Stacked Catch [+varies]
173 Psychic Abilities –1 Psychometry Echoes of the Past
182 Spellcraft –1 Refinement Refined Spellcraft
188 True Faith –2 Righteousness Potent Prayer; Desperate Hour
181 Spellcraft –2 Ritual Ritual; Item Slots
166 Faerie Magic –4* Seelie Magic Summer Spellcasting
174 Psychic Abilities –1 The Sight Arcane Senses; Wizard’s Touch; Opening the Third Eye
174 Psychic Abilities –1 Soulgaze Soulgaze; Application of the Sight [+1]
165 Creature Features –1 Spider Walk Like a Spider
170 Nevernever Powers –3 Spirit Form Insubstantial; Variable Manifestation; Variable Visage; Poltergeist [–2]
183 Spellcraft * Sponsored Magic (Depends!)
186 Toughness –4 Supernatural Recovery Total Recovery; Faster Recovery; Unfaltering; It’s Nothing
165 Creature Features –1 Supernatural Sense Strange Sense; Strange Senses [–1]; Broad Senses [–2]
178 Speed –4 Supernatural Speed Supreme Initiative; Superior Athletic Ability; Effortless Movement; Faster Than the Eye
183 Strength –4 Supernatural Strength Superior Lifting; Bludgeoning Strength; Superlative Strength; Lethal Blows
186 Toughness –4 Supernatural Toughness Harder to Hurt; Harder to Kill
171 Nevernever Powers –2 Swift Transition Everywhere Is A Portal; No Mortal Home [+1]
168 Items of Power –3 Sword of the Cross All Creatures Are Equal Before God; Divine Purpose; Holy; It’s a Sword; True Aim; Unbreakable; Discount Already Applied
190 Vampirism –2 Tattoos of St. Giles A Warning to Others; Biofeedback; Deeper Reserves; Supernatural Player; Fellowship Training
181 Spellcraft –3 Thaumaturgy Thaumaturgy; Specialization; Item Slots
177 Shapeshifting –4 True Shapeshifting Multi–Form; Skill Shuffle
167 Faerie Magic –4* Unseelie Magic Winter Spellcasting
165 Creature Features –1 Wings Flight
170 Minor Abilities 0 Wizard’s Constitution Total Recovery; Long Life
171 Nevernever Powers –2 Worldwalker Rift Sense; Rift Maker; Strange Worlds