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lore:vampire_hunter_gear [2013/09/15 18:17]
galacticcmdr [Gun]
lore:vampire_hunter_gear [2021/12/03 22:51] (current)
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   * [+2] //One-Time Discount.// The Vampire Hunting Gear are conspicuous items.   * [+2] //One-Time Discount.// The Vampire Hunting Gear are conspicuous items.
   * [-2] //Vampire Speed// When held in the dominate hand this weapon confers [[rules:​Speed#​Inhuman Speed]] upon the wielder   * [-2] //Vampire Speed// When held in the dominate hand this weapon confers [[rules:​Speed#​Inhuman Speed]] upon the wielder
-  * [-2] //Spirit Shot// You can [[rules:Spellcasting#Channel]] Psychokinetic Bullet through the gun firing spiritual bullets. You power is determined by your Conviction, but your attack uses your Shoot skill. You take Mental Stress as Channeling.+  * [-2] //Spirit Shot// You can [[rules:Spellcraft#Channel]] Psychokinetic Bullet through the gun firing spiritual bullets. You power is determined by your Conviction, but your attack uses your Shoot skill. You take Mental Stress as Channeling.
   * [-1] //Vampires Fear Me.// Possessor gains +2 shifts when they attack a vampire.   * [-1] //Vampires Fear Me.// Possessor gains +2 shifts when they attack a vampire.
  
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   * [+2] //One-Time Discount.// The Vampire Hunting Gear are conspicuous items.   * [+2] //One-Time Discount.// The Vampire Hunting Gear are conspicuous items.
   * [-2] //Vampire Speed// When held in the dominate hand this weapon confers [[rules:​Speed#​Inhuman Speed]] upon the wielder   * [-2] //Vampire Speed// When held in the dominate hand this weapon confers [[rules:​Speed#​Inhuman Speed]] upon the wielder
-  * [-2] //Spirit Shot// You can [[rules:Spellcasting#Channel]] Psychokinetic Bullet through the gun firing spiritual bullets. You power is determined by your Discipline, but your attack uses your Shoot skill. You take Mental Stress as Channeling.+  * [-2] //Spirit Shot// You can [[rules:Spellcraft#Channel]] Psychokinetic Bullet through the gun firing spiritual bullets. You power is determined by your Discipline, but your attack uses your Shoot skill. You take Mental Stress as Channeling.
   * [-1] //Vampires Fear Me.// Possessor gains +2 shifts when they attack a vampire.   * [-1] //Vampires Fear Me.// Possessor gains +2 shifts when they attack a vampire.
   * [-1] //Vampire Tricks do not Fool Me.// Armor:2 Mental vs. Vampirism powers.   * [-1] //Vampire Tricks do not Fool Me.// Armor:2 Mental vs. Vampirism powers.